Advances in Virtual Reality and Anxiety Disorders
Título:
Advances in Virtual Reality and Anxiety Disorders
ISBN:
9781489980236
Autor personal:
Edición:
1st ed. 2014.
PRODUCTION_INFO:
New York, NY : Springer US : Imprint: Springer, 2014.
Descripción física:
VII, 287 p. 87 illus. online resource.
Serie:
Series in Anxiety and Related Disorders,
Contenido:
Part I: Introduction -- Presence -- Sickness in Virtual Reality -- Part II: Fear of Flying (Aviophobia): Efficacy and methodological lessons from outcome trials -- Arachnophobia and Fear of Other Insects: Efficacy and lessons learned from treatment process -- Fear of Heights (Acrophobia): Efficacy and lessons learned from psychophysiological data -- Claustrophobia: Efficacy and treatment protocals -- Panic Disorder, Agoraphobia and Driving Phobia: Lessons learned from efficacy studies -- Social Anxiety Disorder: Efficacy and virtual humans -- Virtual Reality for Posttraumatic Stress Disorder -- Generalized Anxiety Disorder and Obsessive-Compulsive Disorder: Efficacy and the Development of Virtual Environments -- Part III: A Case Example of a Virtual Reality Clinic -- Conclusions: The present and future of Virtual Reality in the treatment of Anxiety Disorders.
Síntesis:
The interactive computer-generated world of virtual reality has been successful in treating phobias and other anxiety-related conditions, in part because of its distinct advantages over traditional in vivo exposure. Yet many clinicians still think of VR technology as it was in the 1990s-bulky, costly, technically difficult-with little knowledge of its evolution toward more modern, evidence-based, practice-friendly treatment. These updates, and their clinical usefulness, are the subject of Advances in Virtual Reality and Anxiety Disorders, a timely guidebook geared toward integrating up-to-date VR methods into everyday practice. Introductory material covers key virtual reality concepts, provides a brief history of VR as used in therapy for anxiety disorders, addresses the concept of presence, and explains the side effects, known as cybersickness, that affect a small percentage of clients. Chapters in the book's main section detail current techniques and review study findings for using VR in the treatment of: · Claustrophobia. · Panic disorder, agoraphobia, and driving phobia. · Acrophobia and aviophobia. · Arachnophobia. · Social phobia. · Generalized anxiety disorder and OCD. · PTSD. · Plus clinical guidelines for establishing a VR clinic. An in-depth framework for effective (and cost-effective) therapeutic innovations for entrenched problems, Advances in Virtual Reality and Anxiety Disorders will find an engaged audience among psychologists, psychiatrists, social workers, and mental health counselors.eractive computer-generated world of virtual reality has been successful in treating phobias and other anxiety-related conditions, in part because of its distinct advantages over traditional in vivo exposure. Yet many clinicians still think of VR technology as it was in the 1990s-bulky, costly, technically difficult-with little knowledge of its evolution toward more modern, evidence-based, practice-friendly treatment.
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Acceso electrónico:
Full Text Available From Springer Nature Behavioral Science 2014 Packages
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