Handbook of research on human-computer interfaces, developments, and applications
Titre:
Handbook of research on human-computer interfaces, developments, and applications
ISBN (Numéro international normalisé des livres):
9781522504368
PRODUCTION_INFO:
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, PA 17033, USA) : IGI Global, [2016]
Description physique:
PDFs (663 pages) : illustrations.
Table des matières:
A comparative study of machine learning techniques for gesture recognition using Kinect / Rodrigo Ibañez [and 4 others] -- Dynamic motion analysis of gesture interaction / Toshiya Naka, Toru Ishida -- Developing 3D freehand gesture-based interaction methods for virtual walkthroughs: using an iterative approach / Beatriz Sousa Santos [and 4 others] -- Using a hands-free system to manage common devices in constrained conditions / Pedro Cardoso [and 3 others] -- Remote gripping for effective bilateral teleoperation / A.M. Harsha S. Abeykoon, R.M. Maheshi Ruwanthika -- Multimodal feedback in human-robot interaction: an HCI-informed comparison of feedback modalities / Maria Vanessa aus der Wieschen [and 4 others] -- PRHOLO: 360° interactive public relations / João Rodrigues [and 12 others] -- Sixth sense technology: exploring future opportunities in human computer interaction / Zeenat S. AlKassim, Nader Mohamed -- Interacting with augmented reality mirrors / Cristina Portalés [and 4 others] -- Augmented reality for smart tourism in religious heritage itineraries: tourism experiences in the technological age / Célia M.Q. Ramos, Cláudia Henriques, Robert Lanquar -- Organizing contextual data in context aware systems: a review / Umar Mahmud -- Using a design science research approach to develop a HCI artifact for designing web interfaces: a case study / Muhammad Nazrul Islam, Franck Tétard --
Implications of similarities in instructional design, learner interface design and user interface design in designing a user-friendly online module / Titilola T. Obilade -- HCI and e-learning: developing a framework for evaluating e-learning / Titilola T. Obilade -- Interface for distributed remote user controlled manufacturing: manufacturing and education sectors led view / Vesna K. Spasojevic Brkic [and 3 others] -- Developments of serious games in education / Luís Sousa [and 5 others] -- User interfaces in smart assistive environments: requirements, devices, applications / Laura Raffaeli [and 3 others] -- Robotic assistive system: development of a model based on artificial intelligent technique / Ku Nurhanim Ku Abdul Rahim, I. Elamvazuthi, P. Vasant, T. Ganesan -- Immersive virtual reality as a non-pharmacological analgesic for pain management: pain distraction and pain self-modulation / Diane Gromala [and 3 others] -- Advergaming - how does cognitive overload effect brand recall?: differences between in-game advertising (IGA) and advergames / Aysegül Sagkaya Güngör, Tugçe Ozansoy Çadırcı, Sirin Gizem Köse -- Towards an inclusive walk-in customer service facility / Tiago Cinto -- Identity assurance through EEG recordings / Massimiliano Zanin, David Papo -- Interactive/automated method to count bacterial colonies / Fernando C. Monteiro, João Ribeiro, Ramiro Martins.
Extrait:
"This book concentrates on Human Computer Interfaces, focusing mainly on the Interaction, and state of the art applications, research and trends, having in mind three major sub-areas--gesture interaction, augmented reality, and assistive technologies"--Provided by publisher.
Auteur ajouté:
Accès électronique:
Full Text Available From IGI Global 2016 Packages
Langue:
Anglais