Image de couverture de Integrating cognitive architectures into virtual character design
Integrating cognitive architectures into virtual character design
Titre:
Integrating cognitive architectures into virtual character design
ISBN (Numéro international normalisé des livres):
9781522504559
PRODUCTION_INFO:
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, PA 17033, USA) : IGI Global, [2016]
Description physique:
PDFs (346 pages) : illustrations.
Table des matières:
On vision-based human-centric virtual character design: a closer look at the real world from a virtual one / Eugene Borovikov, Ilya Zavorin, Sergey Yershov -- Integrating ACT-R cognitive models with the unity game engine / Paul Richard Smart [and 3 others] -- A graphical tool for the creation of behaviors in virtual worlds / Andrea Corradini, Manish Mehta -- Learned behavior: enabling believable virtual characters through reinforcement / Jacquelyne Forgette, Michael Katchabaw -- Personality-based cognitive design of characters in virtual environments / Maryam Saberi -- The contemporary craft of creating characters meets today's cognitive architectures: a case study in expressivity / Selmer Bringsjord, John Licato, Alexander Bringsjord -- Virtual soar-agent implementations: examples, issues, and speculations / Jeremy Owen Turner -- Towards truly autonomous synthetic characters with the Sigma cognitive architecture / Volkan Ustun, Paul S. Rosenbloom -- A universal architecture for migrating cognitive agents: a case study on automatic animation generation / Kaveh Hassani, Won-Sook Lee -- Game AGI beyond characters / Alexander Zook.
Extrait:
"This book presents emerging research on virtual character artificial intelligence systems and procedures and the integration of cognitive architectures by emphasizing innovative methodologies for intelligent virtual character integration and design"--Provided by publisher.
Auteur collectif ajouté:

Langue:
Anglais