Computer Graphics for Artists II Environments and Characters
Título:
Computer Graphics for Artists II Environments and Characters
ISBN:
9781848824706
Autor Pessoal:
Edição:
1st ed. 2009.
PRODUCTION_INFO:
London : Springer London : Imprint: Springer, 2009.
Descrição Física:
XIX, 343 p. online resource.
Conteúdo:
3D3/Environments -- Real-World Terrain -- CG Terrain -- Plant Life -- Civil Engineering -- Architecture -- Texturing -- Lighting -- Project, Grading, and Conclusion -- 3D4/Anatomy for Characters -- Anatomy -- The Skeleton/Axial -- Appendicular Skeleton -- Musculature -- Musculature (Continued) -- Joints -- CG Anatomy -- Projects and Conclusion.
Resumo:
In this, the companion volume to Computer Graphics for Artists: an Introduction, specific problems related to the creation of Computer Graphic environments and characters are explored. For the Computer Graphic artist, knowledge of tools is important, but what is even more important, and the subject of this book, is understanding problems and solutions encountered by artists who create environments and characters. This book is application-independent, but builds on information published in the previous volume by focusing instead on subject-specific methods for improving the quality of observation, craftsmanship, optimization, and application. In the character section, extensive anatomical data is provided as a generic basis for character building.
Autor Corporativo Adicionado:
Acesso Eletrônico:
Full Text Available From Springer Nature Computer Science 2009 Packages
LANGUAGE:
Inglês