Search Results for Augmented reality -- History. - Narrowed by: 2015 SirsiDynix Enterprise https://bilge.isikun.edu.tr/client/tr_TR/default/default/qu$003dAugmented$002breality$002b--$002bHistory.$0026qf$003dPUBDATE$002509$0025E5$002587$0025BA$0025E7$002589$002588$0025E6$002597$0025A5$0025E6$00259C$00259F$0025092015$0025092015$0026ps$003d300?dt=list 2024-09-19T23:54:51Z Seamless Learning in the Age of Mobile Connectivity ent://SD_ILS/0/SD_ILS:1850334 2024-09-19T23:54:51Z 2024-09-19T23:54:51Z Yazar&#160;Wong, Lung-Hsiang. editor. (orcid)0000-0002-0402-9199&#160;Milrad, Marcelo. editor. (orcid)0000-0002-6937-345X&#160;Specht, Marcus. editor.&#160;SpringerLink (Online service)<br/>Yer Numarası&#160;LB1028.3<br/>Elektronik Erişim&#160;<a href="https://ezp.isikun.edu.tr/login?url=https://doi.org/10.1007/978-981-287-113-8">Full Text Available From Springer Nature Humanities, Social Sciences and Law 2015 Packages</a><br/>Format:&#160;Electronic Resources<br/> Gamification in Education and Business ent://SD_ILS/0/SD_ILS:1905285 2024-09-19T23:54:51Z 2024-09-19T23:54:51Z Yazar&#160;Reiners, Torsten. editor.&#160;Wood, Lincoln C. editor.&#160;SpringerLink (Online service)<br/>Yer Numarası&#160;QA269 -272<br/>Elektronik Erişim&#160;<a href="https://ezp.isikun.edu.tr/login?url=https://doi.org/10.1007/978-3-319-10208-5">Full Text Available From Springer Nature Business and Economics 2015 Packages</a><br/>Format:&#160;Electronic Resources<br/>