Virtual Reality in Manual Order Picking Using Head-Mounted Devices for Planning and Training
题名:
Virtual Reality in Manual Order Picking Using Head-Mounted Devices for Planning and Training
ISBN:
9783658347048
版:
1st ed. 2021.
PRODUCTION_INFO:
Wiesbaden : Springer Fachmedien Wiesbaden : Imprint: Springer Gabler, 2021.
物理描述:
XXIV, 216 p. 94 illus. online resource.
内容:
1 Introduction -- 2 Theoretical background: The use of virtual reality head-mounted devices for planning and training in the context of manual order picking -- 3 Systematic literature review of previous studies that use virtual reality head-mounted devices for simulating manual activities -- 4 Experimental design for evaluating the usability of virtual reality for planning and training in the context of manual order picking and execution of the study -- 5 Results of the comparison between virtual and real order picking -- 6 Analysis of learning curves in virtual and real order picking -- 7 Conclusion.
摘要:
The introduction of consumer-level head-mounted devices (HMDs) has led to a major drop in the application costs of virtual reality (VR), making the technology available for a wide range of users. To understand if VR HMDs can be used for planning and training in the context of manual order picking, this thesis provides the results of a large-scale randomized controlled study in which order picking has been compared between a virtual and a real environment. The results imply that VR HMDs can indeed be used by manufacturers and warehouse operators in a rack planning process if the reduction of searching times or the perceived workload is in focus. Additionally, the findings enable the use of VR HMDs for scientific research on human-centred rack design. Finally, the thesis highlights the usability of VR HMDs for training manual order picking activities. About the Author Jan-Karl Knigge completed his doctorate as a research associate at the chair of Management and Logistics at Technical University of Darmstadt. His research focused on the usability of virtual reality technology for the human-centred planning of manual order picking systems. Furthermore, he used experimental studies to investigate the effect of learning in VR in the context of manual order picking.
附加团体著者:
语言:
英文