Computer Graphics and Geometric Modeling 的封面图片
Computer Graphics and Geometric Modeling
题名:
Computer Graphics and Geometric Modeling
ISBN:
9781461215042
版:
1st ed. 1999.
PRODUCTION_INFO:
New York, NY : Springer New York : Imprint: Springer, 1999.
物理描述:
XIX, 852 p. online resource.
内容:
1. First Principles -- 2. Scan-Converting Methods -- 3. Transformations and Projections -- 4. Curves -- 5. Surfaces -- 6. Rendering -- 7. Color -- 8. Computer Animation -- 9. Image Compression -- 10. Short Topics -- A. Mathematical Topics -- 1 Fourier Transforms -- 2 Forward Differences -- 3 Coordinate Systems -- 4 Vector Algebra -- 5 Matrices -- 6 Trigonometric Identities -- 7 The Greek Alphabet -- 8 Complex Numbers -- 9 Quaternions -- 10 Groups -- 11 Fields -- References -- Answers to Exercises -- Indix.
摘要:
Joseph-Louis Lagrange (1736-1813), one of the greatest mathematicians of the 18th century, made important contributions to the theory of numbers and to analytical and celestial mechanics. His most important work is Mecanique Analytique (1788), the textbook on which all subsequent work in this field is based. A contempo­ rary reader is surprised to find no diagrams or figures of any kind in this book on mechanics. This reflects one extreme approach to graphics, namely considering it unimportant or even detracting as a teaching tool and not using it. Today, of course, this approach is unthinkable. Graphics, especially computer graphics, is commonly used in texts, advertisements, and movies to illustrate concepts, to emphasize points being discussed, and to entertain. Our approach to graphics has been completely reversed since the days of La­ grange, and it seems that much of this change is due to the use of computers. Computer graphics today is a mature, successful, and growing field. It is used by many people for many purposes and it is enjoyed by even more people. One criterion for the maturity of a field of study is its size. When a certain discipline becomes so big that no one person can keep all of it in their head, we say that that discipline has matured (or has come of age). This is what happened to computer graphics in the last decade or so.
附加团体著者:
语言:
英文